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The Clash of Civilizations Government Model |
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Model Description This amazingly detailed
model covers far more than a few simple Government types. From the impact
of classes to politics and administration, you'll find it all here.
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Government Model Team
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Models for Society
All the
things we may generally refer as "social issues" like politics,
government, revolutions, culture evolution, religion, etc., appear to be
inevitably linked with each other. It isn't easy to draw lines and create
individual modeling for all the social effects we'd desire for Clash. This
is why the three models proposed here covering society and its behavior
should be seen as one, like sub-models of something bigger. Coherency
between them has been carefully taken care of. Each one performs a
particular task providing many of the elements we want, but some of the
most interesting social effects are a result of the interactions between
them three. Note: Check out the new Coding The "Society Model" Structure! |
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Government Model Version 3.1
About this documentThe objects and variables needed for this model are listed in the Coding the Society Model Structure Version-2 document. Each variable mentioned here that's already listed in that document will appear in italics. The model assumes regimes (govt types) will appear from the tech model as applications and that applications have a tech level (development level). These two techs are also assumed to exist: Media Economic Science Management Each civ has a list of N+2 regimes describing different govt types through the Political Structure, Regime Policies and Directly Negotiated Policies variables. These descriptive values for N of them come from default settings or from scenario designer's settings and remain constant through the game. A list of default regimes and their values is provided at the end of this document. The other two regimes have their variables as pointers to the ones in the Conservative Govt Profile and the Ruler's Govt Profile. For these two their Knowledge and Development levels are constant and equal to 1. Math expressions used: Exp(x) is the exponential function evaluated at x. Abs(x) is the absolute value of x. Sign(x) is a function that returns a 0 if x is 0, a 1 if x>0 and a -1 if x<0 Rexp(a,b,c) is equal to 1/(1+Exp(a+b*c)) You'll probably have to implement the last one.
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Social Class Name |
Aristocracy |
Workers |
Slaves |
Middle Class |
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Human social role |
1.00 |
1.00 |
0.00 |
1.00 |
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Labor social role |
0.00 |
1.00 |
1.00 |
0.40 |
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Kapital social role |
1.00 |
0.00 |
0.00 |
0.05 |
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Ethic social role |
0.00 |
0.00 |
0.00 |
0.00 |
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Warfare social role |
0.00 |
0.00 |
0.00 |
0.00 |
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Administrative social role |
0.00 |
0.00 |
0.00 |
0.00 |
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Social Class Name |
Military Officials |
Nobles |
Civil Servants |
Clergy |
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Human social role |
1.00 |
1.00 |
1.00 |
1.00 |
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Labor social role |
0.00 |
0.00 |
0.00 |
0.00 |
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Kapital social role |
0.00 |
1.00 |
0.00 |
0.00 |
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Ethic social role |
0.00 |
0.05 |
0.00 |
1.00 |
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Warfare social role |
1.00 |
0.80 |
0.00 |
0.00 |
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Administrative social role |
0.00 |
0.80 |
1.00 |
0.00 |
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Regime Name |
Warlord Despotism |
Oligarchy |
Divine Monarchy |
Monarchy |
Imperial Monarchy |
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Ruler power |
80% |
40% |
50% |
70% |
65% |
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Military Block power |
15% |
0% |
5% |
10% |
10% |
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Religious Block Power |
5% |
5% |
35% |
10% |
5% |
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Capitalists' Block Power |
0% |
50% |
5% |
5% |
5% |
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People's Power |
0% |
0% |
0% |
0% |
0% |
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Bureaucratic Block Power |
0% |
5% |
5% |
5% |
15% |
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Private Property |
80% |
95% |
40% |
60% |
60% |
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Social Policies |
0.00 |
0.05 |
0.05 |
0.05 |
0.10 |
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Base Attractiveness |
10 |
10 |
10 |
20 |
25 |
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Regime Name |
Militaristic Divine Monarchy |
Constitutional Monarchy |
Republic |
Capitalist Democracy |
Socialism |
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Ruler power |
40% |
40% |
35% |
20% |
30% |
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Military Block power |
25% |
5% |
5% |
0% |
0% |
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Religious Block Power |
25% |
5% |
5% |
0% |
0% |
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Capitalists' Block Power |
5% |
30% |
30% |
0% |
0% |
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People's Power |
0% |
10% |
15% |
70% |
45% |
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Bureaucratic Block Power |
5% |
10% |
10% |
10% |
25% |
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Private Property |
40% |
70% |
70% |
100% |
40% |
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Social Policies |
0.05 |
0.20 |
0.20 |
0.30 |
0.70 |
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Base Attractiveness |
10 |
30 |
20 |
50 |
50 |
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Regime Name |
Communism |
Social Democracy |
Communist Dictatorship |
Capitalist Dictatorship |
Fundamentalism |
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Ruler power |
30% |
20% |
60% |
60% |
55% |
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Military Block power |
0% |
0% |
20% |
20% |
0% |
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Religious Block Power |
0% |
0% |
0% |
0% |
30% |
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Capitalists' Block Power |
0% |
0% |
0% |
10% |
0% |
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People's Power |
30% |
70% |
0% |
0% |
5% |
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Bureaucratic Block Power |
40% |
10% |
20% |
10% |
10% |
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Private Property |
0% |
85% |
0% |
100% |
70% |
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Social Policies |
1.00 |
0.45 |
1.00 |
0.20 |
0.30 |
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Base Attractiveness |
40 |
50 |
30 |
30 |
40 |
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Final notes
Following a Mark's suggestion, I gave up considering the Bureaucratic Block shouldn't be in the regime description. Therefore, the govt model's descriptive document and this document present an inconsistency there. A future update of the descriptive document will recognize the new approach.
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